

In her "Spec Ops" variation, she wears an earpiece that lets her call in airstrikes. Cassie, for example, wears a pair of sunglasses in her "Hollywood" variation - the fighting style that features her "Nut Kracker" groin punch. "We had to bring something to the table that fighting games haven't done before," Boon says, "and answer the question 'Why do I give a shit about this Mortal Kombat?' That's where the character variations came in."Įach fighter's variations will also be represented visually in subtle ways. Torr, the giant, will play by himself while Ferra stands on the sidelines in that one. A new character Ferra/Torr - a combination young woman, giant brute fighter - can be played with variations where Ferra (the girl) can attack her partner (Torr) to enrage him or in which she's not part of the fight at all. D'Vorah, a yellow insect woman, can fire larvae as projectiles in one of her variations, while another variation adds poison to her stabbing attacks. Some of Mortal Kombat X's new fighters feature the most interesting variations. In that game, players could choose from a variety of weapons and martial arts styles, but Mortal Kombat X's focus is on each character's suite of special moves. But the "Cryomancer" variation will let Sub-Zero create ice swords from thin air, while the "Grandmaster" variation will let him form ice clones that can serve as a shield or be thrown as a projectile.īoon and team tried something similar with 2002's Mortal Kombat: Deadly Alliance. Scorpion's longtime nemesis Sub-Zero will always have his slide attack and freezing projectile. Another version of Scorpion can fight with swords, while a third can self-immolate, burning his opponent when they're nearby. But one version of Scorpion will be able to summon a demon companion that can dive kick an opponent or grab them from below. In Mortal Kombat X, each fighter will come with three variations.Ī classic character like Scorpion, for example, will still have his trademark spear attack. With Mortal Kombat X, coming to PlayStation 4 and Xbox One next year, Boon and the rest of NetherRealm Studios are changing things up with a major alteration to how characters play. "We have a great foundation of what worked with the game and we're layering something new on top."

"A lot worked in MK9 and we certainly don't want to throw all that just out to throw it out," Boon says. Players still fight in bloody one-on-one battles, there's still a block button and features like the bone crunching X-ray moves, breakers and enhanced special moves, all powered by a meter, return. Mortal Kombat X plays much like its predecessor.
